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Skyrim steam achievements with mods
Skyrim steam achievements with mods









skyrim steam achievements with mods skyrim steam achievements with mods

I have always felt that it's a bit weird to allow workshop (or other officially-hosted) mods, but explicitly disallow specific mods that fit that category because they do something we don't want. Which is why I propose we treat it differently. I feel that this rule is fairly inconsistent, frequently ignored, and is generally unenforceable except for in cases where folks are ALSO breaking rules like OK-17.įallout 4 and other games originally released with mod-blocking achievement code, but skyrim technically didn't. This means anyone buying the game currently must, effectively, play a game that has different rules than the original version.Īdditionally, "Skyrim Script Extender" is allowed for official mods, but mods that ship in the ingame mod store for skyrim SE cannot be used by achievement hunters. My argument is that the rules allow modding the original version of Skyrim, which has been unlisted on the store in lieu of the remake. So, I'd like to argue for an exception to the "No achievement enablers", specifically for Skyrim SE.











Skyrim steam achievements with mods